The player's guide / Magic / Skills / Wizard

Blow Earth

A spell that allows you to harness the power of the winds and cause it to blow in front of the caster in a straight line. Its damage increases with training.

Blow Earth
A new wizard using Blow Earth on a training target, on black.
Drawn by the game: a new wizard in their first clothes, using Blow Earth on a training target.
ClassWizard
SchoolWind
KindActive: put on the bar and used.
Aimed atThe way you face
ElementWind
Book fromCharacter level 31
Levels20
Power26 - 39 when learned, 240 - 367 at level 20
Mana15

Learn it by reading its book: monsters drop them and book sellers in town sell them. See learning a skill and levelling one.

Every level

What Blow Earth is at each of its levels, and what each level adds. A level has everything from the levels before it.

The experience is what that level takes, earned 1 to 3 at a time by using the skill. The figures are the game's own and change as skills are rebalanced.

Lv.ExperiencePowerManaWhat it adds
0-26 - 3915Learned from the book.
15032 - 4715+6 - 8 power
27432 - 4815+0 - 1 power
310832 - 4915+0 - 1 power
415932 - 5015+0 - 1 power
523432 - 5015Tailwind
Push chance +5%
634532 - 5115+0 - 1 power
750732 - 5215+0 - 1 power
874732 - 5315+0 - 1 power
91,09937 - 6215+5 - 9 power
101,61737 - 6215Push chance +5%
112,37938 - 6315+1 - 1 power
123,50144 - 7215+6 - 9 power
Pushes 1 cells further
135,15156 - 9115+12 - 19 power
147,57972 - 11615+16 - 25 power
1511,15393 - 14615+21 - 30 power
Push chance +5%
1616,410117 - 18215+24 - 36 power
1724,147143 - 22215+26 - 40 power
1835,531173 - 26615+30 - 44 power
1952,281205 - 31515+32 - 49 power
2076,929240 - 36715Gale Road
+35 - 52 power
Push chance +10%
Pushes 1 cells further